State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2025

Performance of Top Fidget Toys Games in South America Q4 2024

Explore the performance trends of top fidget toy games on a unified platform in South America during Q4 2024, based on Sensor Tower data.

Performance of Top Fidget Toys Games in South America Q4 2024

In the fourth quarter of 2024, fidget toy games on a unified platform in South America showed varied performance trends, as reported by Sensor Tower.

Antistress - Relaxing games by Moreno Maio experienced a notable increase in weekly downloads, peaking at around 127K in the final week of December. Weekly revenue fluctuated, ending the quarter with approximately $133 in the same week. The app's active users initially declined but rebounded to about 703K by the end of the quarter.

Pop it Game - Fidget Toys 3D from Sound Jedi Ltd. had modest weekly revenue, reaching $76 in the last week of December. Despite low download numbers, the app maintained a consistent base of around 9 active users weekly.

Automatoys by Idle Friday saw a decrease in downloads from 1K to 304 by the end of the quarter. Revenue started at $123, dipping to $43 in December's final week. Active users showed a gradual decline, ending at about 10.5K.

Slime it: Slime Game Simulator from Slime4Fun had minimal downloads and a consistent active user count of 4. Revenue was steady, closing at $27 in the last week of December.

Rolling ASMR by Lumos Games saw a decline in downloads, reaching 1.8K by the end of the quarter. Revenue showed a slight increase, ending at $31. Active users increased to nearly 4K by December's end.

These insights highlight the dynamic nature of the mobile gaming market in South America. For more detailed analysis, visit Sensor Tower for comprehensive data.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025